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Dave Stark
4448
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Posted - 2014.03.01 10:15:00 -
[1] - Quote
Reaver Glitterstim wrote:Bot mining is extremely common because it is more than possible to mine enough income in highsec to plex the account using a simple computer program that can run the mining operation.
Solution: Make highsec mining not profitable enough to sustain an account all by itself.
Economic reaction: Nearly all highsec bot mining operations will disappear; the majority of remaining highsec bot miners will be characters that are used for other things as well. The only remaining characters devoted entirely to botting will have operators who run other passive income sources as well to suplement their income.
How to accomplish this: Reduce the demand for highsec minerals. Dramatically increase the prevalence of minerals tritanium, pyerite, mexallon, and isogen.
If normal players could mine in highsec enough for their own ships in their off time, then highsec mineral income would plummet. The economy could not sustain lots of bot miners because there simply wouldn't be enough demand for those minerals. A lot of manufacturers would refuse to pay large amounts of ISK for their minerals when they could just go mine them in a short amount of time.
infinitely better solution; ban the bots. |

Dave Stark
4449
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Posted - 2014.03.02 14:57:00 -
[2] - Quote
DSpite Culhach wrote:In my opinion, a player that is active at the keyboard while mining should be able to pull more ore than one that starts the process and goes and reads a book.
that already happens, it's called mining crystals. |

Dave Stark
4455
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Posted - 2014.03.02 18:37:00 -
[3] - Quote
Mobins wrote:What about a NPC mining "negotiator" that shows up in the belt (not every time of course, but once every so often)?
The "trick" would be to use a random UI (elements and questions) for these negotiations, making it difficult to program a macro.
If you are a player, you simply agree to the terms of the negotiations and they'll go away.
If you're a bot which would have difficulties responding, the ships' strip miners are infected with a lock down virus, until negotiations have concluded. At this time negotiations will have to be continued in a system station, where a station negotiator can be called upon.
A player would be given plenty of opportunity to respond, since a bot don't care about time so much anyways. If a player happens to get their strips disabled, simple enter a station and complete negotiations.
A bot on the other hand would be forced to continue with the strip miners not functioning, amk.
this is a prime example of "let's make the game **** for players to pretend we're doing something about bots". just ban the bots instead of making mining even more **** for real players. |

Dave Stark
4455
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Posted - 2014.03.03 22:43:00 -
[4] - Quote
Pew Terror wrote:Mining Minigame on par with hacking. Mining fixed.
i look forward to the mini game you have to complete every time your guns cycle, that will be a fun one. |

Dave Stark
4456
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Posted - 2014.03.04 18:37:00 -
[5] - Quote
Kaarous Aldurald wrote:Dave Stark wrote:Pew Terror wrote:Mining Minigame on par with hacking. Mining fixed. i look forward to the mini game you have to complete every time your guns cycle, that will be a fun one. Keep on defending botting, bro.
not defending botting, also if you think a terrible mini game would stop botting you're hilariously deluded.
in fact, it encourages botting because a ****** minigame would be that much less desirable than the current situation that people would just bot it.
we've been through this, pretending to combat botting by making mining less interesting for actual players isn't going to fix anything. i mean, you must really think a mini game is a terrible idea if you're disagreeing with it for guns. |

Dave stark
4459
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Posted - 2014.03.05 19:36:00 -
[6] - Quote
I say we go back to my original proposal; just ban the bots. |

Dave Stark
4473
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Posted - 2014.03.09 07:42:00 -
[7] - Quote
Moloney wrote:Most botting happens in null sec. Apply your idea there.
except it's a known fact that most botting is done in high sec, specifically caldari high sec. |

Dave Stark
4473
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Posted - 2014.03.09 08:04:00 -
[8] - Quote
Sentamon wrote:Most bottling happens where there are most people. I win the Internets!
shocking, isn't it? |

Dave Stark
4473
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Posted - 2014.03.09 10:25:00 -
[9] - Quote
Karma Codolle wrote:Even when i respond they still assume im using a program to mine while just "monitoring" my computer.
you are, it's called "eve online". |

Dave Stark
5206
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Posted - 2014.04.30 09:27:00 -
[10] - Quote
Reaver Glitterstim wrote:CCP is taking measures to decrease botting even more, but they are also aware that a very substantial amount of EVE's minerals come from bots mining, and that totally getting rid of them in one fell swoop would cause serious economic backlash.
strangely, i'd be perfectly fine with the economic backlash of mining's isk/hour not sucking balls. |

Dave Stark
5209
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Posted - 2014.04.30 10:17:00 -
[11] - Quote
Rivr Luzade wrote:Dave Stark wrote:Reaver Glitterstim wrote:CCP is taking measures to decrease botting even more, but they are also aware that a very substantial amount of EVE's minerals come from bots mining, and that totally getting rid of them in one fell swoop would cause serious economic backlash. strangely, i'd be perfectly fine with the economic backlash of mining's isk/hour not sucking balls. Are you sure? No one would buy a Frigate that costs 20M to produce. 
if they wanted a frigate, they'd have no choice. just because a frig costs 20m doesn't mean people stop buying and flying frigates. |

Dave Stark
5212
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Posted - 2014.04.30 10:27:00 -
[12] - Quote
Rivr Luzade wrote:True, no choice. So we all go back to Frigs, as in 2003. Because Cruiser, BC, Caps prices multiplied with a factor of 40 (I assumed an average of 500k/frig) are very unlikely to be used in actual combat. See your Mineral dreams fade away. 
you do realise you're posting complete crap, right? |

Dave Stark
5212
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Posted - 2014.04.30 10:42:00 -
[13] - Quote
your point is; if ships are expensive nobody will fly them.
look at every large scale battle. they were all frigates and cruisers because titans cost billions. right? |

Dave Stark
5213
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Posted - 2014.04.30 10:47:00 -
[14] - Quote
every big fight is an anomaly, right, sure. |

Dave Stark
5214
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Posted - 2014.04.30 12:20:00 -
[15] - Quote
Rivr Luzade wrote:Reaver Glitterstim wrote:Failing to meet the demand drives prices even higher, and draws more people into the profession.
Have you thought this through? Yes, I have. And I come to the conclusion that not enough human miners willing to mine, regardless of how I look at it.
so basically you're basing this on "because you say so" very compelling. |

Dave Stark
5214
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Posted - 2014.04.30 12:30:00 -
[16] - Quote
Rivr Luzade wrote:Dave Stark wrote:Rivr Luzade wrote:Reaver Glitterstim wrote:Failing to meet the demand drives prices even higher, and draws more people into the profession.
Have you thought this through? Yes, I have. And I come to the conclusion that not enough human miners willing to mine, regardless of how I look at it. so basically you're basing this on "because you say so" very compelling. I base it on experience. What do you base your assumptions on?
oh you know, the facts i pointed out earlier; people still use big ships regardless of the prohibitively large costs rather than "because i said so". |

Dave Stark
5218
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Posted - 2014.04.30 16:09:00 -
[17] - Quote
Rivr Luzade wrote:Dave Stark wrote: oh you know, the facts i pointed out earlier; people still use big ships regardless of the prohibitively large costs rather than "because i said so".
That point is flawed, because of the points in my response after yours.
"because you said so" doesn't prove ****, son. |

Dave Stark
5220
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Posted - 2014.04.30 17:21:00 -
[18] - Quote
Rivr Luzade wrote:Dave Stark wrote:Rivr Luzade wrote:Dave Stark wrote: oh you know, the facts i pointed out earlier; people still use big ships regardless of the prohibitively large costs rather than "because i said so".
That point is flawed, because of the points in my response after yours. "because you said so" doesn't prove ****, son. No, I mean that point: Rivr Luzade wrote:B-R is an anomaly, and so are the other big fights. I hardly believe that a lot of people are going to use BS that cost 1-2B+ (those that now cost ~200M) a lot. Scaps and Titans are being used, because they give tactical advantages; Standard T1 BS for the price of faction BS and even more expensive don't give that advantage.
you mean the point that regardless of the fact that the ships cost more than smaller ships, they're still routinely used?
yeah your point about ships not being used because of cost is void when... ships are being used regardless of how expensive they are. |

Dave Stark
5220
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Posted - 2014.04.30 18:03:00 -
[19] - Quote
Nikk Narrel wrote:Dave Stark wrote:Rivr Luzade wrote:Dave Stark wrote:"because you said so" doesn't prove ****, son. No, I mean that point: Rivr Luzade wrote:B-R is an anomaly, and so are the other big fights. I hardly believe that a lot of people are going to use BS that cost 1-2B+ (those that now cost ~200M) a lot. Scaps and Titans are being used, because they give tactical advantages; Standard T1 BS for the price of faction BS and even more expensive don't give that advantage. you mean the point that regardless of the fact that the ships cost more than smaller ships, they're still routinely used? yeah your point about ships not being used because of cost is void when... ships are being used regardless of how expensive they are. You are glossing over the context these "expensive" ships are being used under. A titan is a big ship. CCP claimed surprise when the cost of these was not the bigger limit to their existence that they expected it to be. That being said, most players still don't own one. Most players cannot afford to buy them, even assuming they were willing to sacrifice the year in training it also needed. I doubt very much we want subcaps to become less common. If the price escalates above what the typical player can afford, then they will either not buy them, or only use them when convinced they do so without risk of loss. Players will risk what they feel comfortable risking. Pricing sets that comfort level, effectively.
2009, megathrons were a pinch under 90m per. now they're nearly double that, at near 170m. (according to eve-markets)
thousands of them were dumped on 6vdt in fountain not long ago. if you need a battleship; you'll buy a battleship. |

Dave Stark
5221
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Posted - 2014.04.30 20:54:00 -
[20] - Quote
actually, i just proved the price has nothing to do with what ships people will use.
but you feel free to ignore facts. |

Dave Stark
5221
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Posted - 2014.04.30 22:07:00 -
[21] - Quote
Erutpar Ambient wrote:Dave Stark wrote:actually, i just proved the price has nothing to do with what ships people will use.
but you feel free to ignore facts. The example you used has nothing to do with a person's ability to afford a loss. In the case of your example it has to do with a coalition's ability to afford a loss. All this example is a testament to is the change in relative wealth of Alliances and Coalitions with respect to individuals. A player's ability to afford a loss is not based on the arbitrary and fluctuating value of the current monetary system. It is based on the time require to mitigate the loss. As a loss requires more and more time to recover from they will be less and less willing to take that risk. For the inevitable "what about supers and titans if coalitions are so rich" arguement. Supers and especially Titans require not only Isk to replace, but very large quantities of time. And coalitions cannot acquire a wealth of time. This makes them even more risk than their isk value. Which is why you only see them in extremely 1 sided fights or just once or twice a year in max numbers.
it has nothing to do with affording loss.
he said people will stop using ships when price increases; i proved that to be false. |
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